OpenTS Manual
Setup, runtime behavior, configuration, mapping, and source-level internals.
Modding
Using OpenTSDeveloper-build setup, local data, configuration, and compatibility.
Features & systemsGameplay, interface, presentation, multiplayer, and runtime behavior.
INI referenceSettings grouped by file, section, and object type.
GuidesProcedures and failure cases.
MappingScenario sections, triggers, and AI team definitions.
CommandsPlayer and debug commands with their hotkeys and fixed controls.
FormatsFile loading, registries, record layouts, and binary data.
Engine development
Engine internalsSource-level architecture and subsystem behavior.
ChangesVersioned OpenTS behavior and compatibility changes.
This manual was produced with AI assistance and may contain imprecisions.