Changes
Versioned behavior and compatibility changes, newest release first.
0.2.0In development208 changes
- Fixedby ZivDero
- PerformanceAdapt multiplayer timing to every connectionby ZivDero
network-synchronization - PerformanceAdapt private network retriesby ZivDero
network-transport-timing - NewAdd the current selection to a teamby ZivDero, dkeeton
Add To Team 1,Add To Team 2,Add To Team 3,Add To Team 4,Add To Team 5,Add To Team 6,Add To Team 7,Add To Team 8,Add To Team 9,Add To Team 10 - InternalAdd the developer overlaysby ZivDero
Toggle the benchmark overlay - NewAdd trigger actions for map scriptingby ZivDero, Rampastring
Give Credits...,Enable Short Game,Disable Short Game,Create Building At...,Destroy all of...,Make Elite,Enable Ally Reveal,Disable Ally Reveal,Create Autosave,Delete Attached Objects,All Assign Mission...,Make Ally (One-Way)...,Make Enemy (One-Way)... - BalanceAim an anti-air defense at a chosen aircraftby ZivDero, dkeeton
SAM,Client launch file - Fixedby ZivDero, dkeeton
- FixedAsk the whole war factory list who owns oneby ZivDero, AlexB
BuildWeapons - NewAuto-target neutrals on AttackNeutralUnitsby ZivDero, dkeeton, AlexB
target-selection,Client launch file - FixedBound the weapon a Do Explosion At action namesby ZivDero
Do Explosion At... - NewBuild a random map when a map file asks for oneby ZivDero, dkeeton
RandomMap,Client launch file,map-generation - NewBuild next to a mutually allied baseby ZivDero, Iran, AlexB, CCHyper, tomsons26
base-adjacency,Client launch file,BuildOffAllyAnyStructure - FixedCarry the country behind each lobby side entryby ZivDero
Side [multiplayer-settings] - NewCarry the scenario file in the save gameby ZivDero
Save games,campaign-progression,Client launch file,OPENTS.INI - FixedCarry zone and subzone ids on large mapsby ZivDero
route-search,Save games - Fixedby Belonit, ZivDero
- FixedCenter Base finds any construction yard typeby ZivDero
Center Base - NewChoose a refinery by what the trip really costsby ZivDero, Rampastring
Dock,tiberium - NewClose a waypoint loop with a plain clickby ZivDero, dkeeton
Waypoint Mode,waypoint-paths - Fixedby ZivDero
- FixedCount each mature vein cell once toward a veinhole's limitby ZivDero
veins,MaxVeinholeGrowth - FixedCount every listed construction yard as oneby ZivDero, AlexB
BuildConst,production,superweapons,ai-base-building - FixedCount every listed refinery and harvesterby ZivDero, AlexB
HarvesterUnit,BuildRefinery,BuildWeapons - FixedCount overlapping cloak and sensor fieldsby ZivDero
cloaking,SensorArray,CloakGenerator - NewDecide what happens when a player leaves a match Breakingby ZivDero, Rampastring
leaving-a-match,reconnect-dialog,Client launch file - NewDeclare extra theaters in the rulesby ZivDero
Rules registration lists,Theater control files,Root,IsoRoot,Suffix [theater],MMSuffix,ImageLetter,IsArctic,IsIceGrowthEnabled,LowRadarBrightness,HighRadarBrightness,Theater [scenarios],NewTheater - FixedDeclare sides in the side list alone Breakingby ZivDero
Side [housetype],Side [themes],SpeechSide,Rules registration lists - NewDeclare weapons in the rulesby ZivDero, CCHyper
Rules registration lists - Fixedby ZivDero
- Fixedby ZivDero
- NewDefine sounds with the Yuri's Revenge SOUND.INI keys Breakingby ZivDero, CCHyper
SOUND.INI,Volume [sounds],Priority,Range [sounds],Type [sounds],Sounds,MinVolume,Limit,Loop,LoopLimit,Delay,FShift,VShift,Control,Attack,Decay,Channels - NewDelete waypoints from the end of the selected pathby ZivDero, dkeeton
Delete Waypoint - Fixedby ZivDero
- NewDeploy the starting MCV on AutoDeployMCVby ZivDero, Rampastring, CCHyper, tomsons26
starting-forces,Client launch file - Fixedby ZivDero
- Fixedby ZivDero
- NewDouble-tap a team key to center the view on the teamby ZivDero, dkeeton
Select Team 1,Select Team 2,Select Team 3,Select Team 4,Select Team 5,Select Team 6,Select Team 7,Select Team 8,Select Team 9,Select Team 10 - Fixedby ZivDero
- FixedDraw every player's connection bar in its own boxby ZivDero
reconnect-dialog - NewDraw shape vehicles cut into more than eight facingsby ZivDero, CCHyper
Facings,TurretFacings,StartTurretFrame,Anim - FixedDraw start positions from placed waypoints before open groundby ZivDero
starting-forces,Official [scenarios-2] - NewDraw the dialogs as UI documentsby ZivDero
ui-files,BitmapSystemFont,Open version information,KEYBOARD.INI - NewDraw the objectives screen as a UI documentby ZivDero
fixed:dismiss-mission-restatement,ui-files,Brief - NewDraw the whole queued route and both order lines, styled by UI.INIby ZivDero, CCHyper, tomsons26
UI.INI,action-lines,UnitActionLines,AlwaysShowActionLines,MovementLineDashed,MovementLineDropShadow,MovementLineThick,MovementLineColor,MovementLineDropShadowColor,TargetLineDashed,TargetLineDropShadow,TargetLineThick,TargetLineColor,TargetLineDropShadowColor,TargetLaserDashed,TargetLaserDropShadow,TargetLaserThick,TargetLaserColor,TargetLaserDropShadowColor,TargetLaserTime,ShowNavComQueueLines,NavComQueueLineDashed,NavComQueueLineDropShadow,NavComQueueLineThick,NavComQueueLineColor,NavComQueueLineDropShadowColor - Fixedby ZivDero
- FixedEnd a team skirmish when only allies remainby ZivDero, dkeeton
MultiplayPassive,observers - Fixedby ZivDero
- NewFilter a mixed selection by rank or health, and drop one unit from itby ZivDero, hacklex, dkeeton
Veterancy Filter,Veterancy Filter (Add Lower),Health Filter,Health Filter (Add Lower),Select One Less - Fixedby ZivDero, CCHyper
- FixedFix Tiberium on the large-crystal set and on slopesby ZivDero, Rampastring, dkeeton
tiberium,Image [tiberium] - NewGive each country its own base unitby ZivDero, CCHyper
BaseUnit,starting-forces - NewGive self-healing its own step, interval and ceilingby ZivDero, JoyfulShush, Rampastring
SelfHealStep,SelfHealRate,SelfHealCap,SelfHealingStep,SelfHealingRate,SelfHealingCap,repair,Save games - FixedGive the alliance and spied-radar sweeps an ordinary lookby ZivDero
AllyReveal,map-visibility - Newby ZivDero, AlexB, dkeeton, CCHyper
- Newby ZivDero, dkeeton
- FixedHide campaigns whose expansion number matches no expansionby ZivDero
RequiredAddon [campaign] - NewHide player names in a quick matchby ZivDero, dkeeton
Client launch file,chat,multiplayer-score-screen - FixedHold a seed file's settings in range when it is playedby ZivDero
Map seed files,map-generation - NewHold every game speed to a frame rateby ZivDero, Rampastring
GameSpeed,SimulateWhileUnfocused,network-synchronization - Fixedby ZivDero
- FixedHold the harvester truce to one listby ZivDero, AlexB
HarvesterUnit,HarvesterImmune - NewHonor the scrap debris optionby ZivDero, Rampastring
ScrapExplosion,ScrapMetal,Client launch file,Save games - FixedHonor the seed a campaign launch or -SEED namesby ZivDero
Client launch file,Random seed - Fixedby ZivDero, AlexB
- FixedKeep a launch file's loading screen through a restart and a saveby ZivDero
Client launch file - Newby ZivDero, Rampastring
- FixedKeep a passive house dark when it allies with the playerby ZivDero, Rampastring
MultiplayPassive,AllyReveal - NewKeep a player's own files in a directory named on the command lineby ZivDero
User data directory - NewKeep a shroud and fog for every houseby ZivDero
map-visibility,AllyReveal - NewKeep a solo game running while the window is awayby ZivDero, dkeeton
SimulateWhileUnfocused - BalanceKeep a structure in a Short Game fire saleby ZivDero, Rampastring
FireSaleKeepThreshold,FireSaleStructureWeight - BalanceKeep charging defenses working through low powerby ZivDero, dkeeton
Charges,power - FixedKeep demand-loaded artwork under its owner's lifetimeby Krisztiaan, ZivDero
DemandLoad [buildingtype],DemandLoad [animtype],DemandLoad [overlaytype],DemandLoadBuildup,FreeBuildup - FixedKeep fogged object redraws inside safe boundsby Krisztiaan
map-visibility - FixedKeep Goto Radar Event off the factory a unit leavesby ZivDero, dkeeton, Rampastring
Goto Radar Event - FixedKeep harvesting when a refinery is lost on the way inby ZivDero, Rampastring
tiberium,veins - NewKeep Play Sound Effect At sounds at their waypointby ZivDero
Play Sound Effect At...,Save games - Newby ZivDero, Rampastring
- Fixedby ZivDero, Rampastring
- Fixedby ZivDero
- Fixedby EJ
- Fixedby ZivDero
- Fixedby ZivDero
- FixedKeep units that cannot enter the shroud from rallying into itby ZivDero, dkeeton
production,MoveToShroud,AllowShroudedSubteranneanMoves - FixedKeep Wakeup Group within the list of foot unitsby ZivDero, CCHyper, tomsons26
Wakeup group... - NewLaunch and play a game from a client's launch fileby ZivDero, Rampastring, dkeeton, FunkyFr3sh, CCHyper, Belonit, hifi, Iran
Client launch,Client launch file,Save games - FixedLeave observers the whole map on Reshroudby ZivDero
Reshroud Map,Reshroud map,observers - FixedLet a base plan satisfy a side factory prerequisiteby ZivDero
PrerequisiteGDIFactory,PrerequisiteNodFactory,ai-base-building - NewLet a building be placed over an overlayby ZivDero, Rampastring
BuildableOver,Save games - Fixedby ZivDero, AlexB
- NewLet a second copy of the game run with -MULTIINSTANCEby ZivDero, dkeeton
Multiple copies - NewLet a structure produce cash on an intervalby ZivDero, CCHyper, Rampastring
ProduceCashStartup,ProduceCashStartupOneTime,ProduceCashAmount,ProduceCashDelay,ProduceCashBudget,ProduceCashResetOnCapture,produce-cash,Save games - NewLet a type say it is immune to an EM pulseby ZivDero, Rampastring
ImmuneToEMP,IsCoreDefender [buildingtype],IsCoreDefender [unittype],emp-pulse,Save games - NewLet a type set how many pips its row hasby ZivDero, Rampastring
MaxPips,PipScale,Save games - NewLet any yard build for its owner with MultiMCVby ZivDero
MultiMCV,production - NewLet armor and firepower crates stackby ZivDero, dkeeton
ArmorCrateStacks,FirepowerCrateStacks,ArmorCrateStacksAdditively,FirepowerCrateStacksAdditively,crates - Newby ZivDero, Rampastring
- Balanceby ZivDero, Rampastring
- FixedLet the queue fill a positive build limitby ZivDero, Rampastring
production,BuildLimit - NewLet the rules aim a healing weapon at vehiclesby ZivDero, CCHyper, Rampastring
Mechanic,OmniHealer,Save games - NewLet the rules refuse a carryall a vehicleby ZivDero, CCHyper
Totable,Carryall,Save games - NewLet transports carry vehiclesby ZivDero, Rampastring
IsVehicleTransport,SizeLimit,Size [aircrafttype],Passengers,transports,Save games - NewLimit a music track to several sides or to an expansionby ZivDero, CCHyper
RequiredAddon [themes],Side [themes] - Fixedby ZivDero, CCHyper
- FixedLoad structures owned by the local player in multiplayerby ZivDero, Iran
Scenario object records - BalanceMake the multiple-factory discount cumulative, as in Red Alert 2 Breakingby ZivDero, CCHyper, dkeeton, Krnyoshi
MultipleFactory,MultipleFactoryCap,production - NewMessage your team, or the other observers, and choose who a line reaches Breakingby ZivDero, dkeeton, CCHyper
chat,Message to All,Message to Team,Multiplayer message recipient,launch:messages,KEYBOARD.INI,observers - NewMount no-side archives outside a matchby ZivDero
MIX archives,ui-files - NewMovies in multiplayer with a vote to skipby ZivDero, Rampastring
multiplayer-movies,Client launch file,VQA video,Win,Lose,Play Movie...,Play Ingame Movie... - NewName a harvester's unloading artwork per typeby ZivDero, CCHyper
UnloadingClass,UnloadingHarvester,Save games - FixedName an AI trigger's side by its positionby ZivDero
AI triggers - NewName the deployment's own files in OPENTS.INIby ZivDero
OPENTS.INI,SOUND.INI,THEME.INI,TUTORIAL.INI,UI.INI - NewName the difficulty a campaign mission is played atby ZivDero, Rampastring, CCHyper, dkeeton
difficulty,Client launch file - Fixedby ZivDero, AlexB
- Fixedby ZivDero
- NewOrder the sidebar cameos by category and rules indexby ZivDero, Rampastring
sidebar,SidebarSorting,CameoSortOrder,SortCameoAsBaseDefense,Save games - NewPass over the score screen when a launch file asksby ZivDero, Rampastring, CCHyper
Client launch file,multiplayer-score-screen - Newby ZivDero
- Fixedby ZivDero
- Fixedby ZivDero, dkeeton
- FixedPick only allowed music tracks when the playlist runs shortby ZivDero
Normal,IsScoreShuffle - FixedPick the nearest docking bay on a large mapby ZivDero
Dock,tiberium - NewPlace control group numbers from UI.INIby ZivDero
UnitGroupNumberOffset,InfantryGroupNumberOffset,BuildingGroupNumberOffset,AircraftGroupNumberOffset,UnitWithPipGroupNumberOffset,InfantryWithPipGroupNumberOffset,BuildingWithPipGroupNumberOffset,AircraftWithPipGroupNumberOffset,UI.INI - NewPlace sound effects in the viewby ZivDero
SOUND.INI,sound-effects - NewPlace starting units in a ring around the start positionby ZivDero, CCHyper
starting-forces - Fixedby ZivDero
- FixedPlay each campaign's own introby ZivDero, CCHyper, tomsons26
campaign-progression - NewPlay movie sound through the audio engineby ZivDero
VQA video,SoundLatency - NewPlay music tracks from WAV, OGG, FLAC and MP3 files, and set each track's file and loudnessby ZivDero, CCHyper
Sound,Volume [themes],THEME.INI - Fixedby ZivDero
- Fixedby ZivDero
- FixedPlay the incoming message sound once per received lineby ZivDero
IncomingMessage - Fixedby ZivDero, JoyfulShush
- FixedPrice the pad aircraft from the whole listby ZivDero
PadAircraft - Fixedby ZivDero
- NewQueue EVA lines instead of dropping themby ZivDero
eva-speech - NewRe-check buildability when the sidebar recalculatesby ZivDero
RecheckPrerequisites,sidebar - Fixedby ZivDero
- NewRead a map's own tutorial linesby ZivDero, CCHyper
TUTORIAL.INI,Text Trigger...,Save games - NewRead alliances from the spawn house sections outside campaignby ZivDero
Allies,Scenario object records - FixedRead an INI line of any lengthby ZivDero, CCHyper, tomsons26
INI syntax - NewRead and show text as UTF-8by ZivDero
INI syntax - NewRead base building from the side a house acts asby ZivDero, CCHyper, tomsons26
RegularPowerPlant,AdvancedPowerPlant,PowerTurbine,HunterSeeker [side],AIWallTowers,AIBaseDefenseCoefficient,AIWallDefense,AIWallDefenseCoefficient,AIBuildsWalls [side],AIBaseDefensePlaceholders,AIBaseDefensesWithWalls,GDIHunterSeeker,NodHunterSeeker,GDIPowerPlant,GDIPowerTurbine,NodRegularPower,NodAdvancedPower,WallTower,GDIBaseDefenseCoefficient,NodBaseDefenseCoefficient,GDIWallDefense,GDIWallDefenseCoefficient,NodAIBuildsWalls,ai-base-building,superweapons - NewRead computer base plans from the spawn house sectionsby ZivDero, Rampastring, CCHyper
UseMPAIBaseNodes,ai-base-building,NodeCount,Scenario object records - NewRead multiplayer rules from MPLAYER.INIby ZivDero
MPLAYER.INI,OPENTS.INI,Rules registration lists - Newby ZivDero
- NewRead the game's data from a directory named on the command lineby ZivDero
Game data directory - BalanceRead the multiplayer 155mm and ARTYHE values from the rules Breakingby ZivDero
Verses,ProneDamage,Damage,ROF - BalanceRead the overridden type values from the rules Breakingby ZivDero
BaseNormal,Strength,Cost,Explodes,GuardRange - Fixedby ZivDero
- Fixedby ZivDero
- FixedRecord discovery the same way on every machineby ZivDero
map-visibility,Discovered by player,House Discovered... - NewRecover from an out-of-sync game with a dialog and an in-game multiplayer load Breakingby ZivDero, Rampastring
out-of-sync-recovery,Save games,Client launch file,network-packet-validation - FixedRefuse a scenario whose terrain data is damagedby gunnarbeutner
Scenario terrain data - FixedRegister Tiberium types by nameby ZivDero
Rules registration lists,tiberium - Fixedby ZivDero, Rampastring
- InternalRemove MMX and CMOV detection Breakingby tinix0
- FixedRepeat music tracks without a gap and let queued tracks replace themby ZivDero
Repeat,IsScoreRepeat,music - NewRepeat the last completed structure, infantry, vehicle or aircraft from the keyboardby ZivDero, CCHyper, dkeeton
Repeat Last Building,Repeat Last Infantry,Repeat Last Vehicle,Repeat Last Aircraft - Internalby ZivDero, CCHyper
- NewReport a completed save in the message listby ZivDero, Rampastring
Save games,Quick Save - FixedResolve every role list against the country a house acts asby ZivDero, AlexB
ActsLike,HarvesterUnit,BuildRefinery,BuildWeapons,BuildPower,BuildBarracks,BuildRadar,BuildTech,ConcreteWalls,EWGates,NSGates,ai-base-building - NewResolve spawn house owners in multiplayer scenariosby ZivDero, Iran, Rampastring
Scenario object records,starting-forces,House - NewResume the music after an ion storm, or play a storm sound over itby ZivDero
IonStormVolume,ion-storms,music - Newby ZivDero
- NewRetire Westwood Online Breakingby ZivDero
PageUser,AllowFind,AllowPage,LangFilter,LobMusic,ShowAll,LastNickSlot,Locale,PreferredServer,StoreNick - FixedReveal an ally's structure the moment it is placedby ZivDero, Rampastring
map-visibility,AllyReveal - Internalby ZivDero
- NewSave and load a quick save from the keyboardby ZivDero
Quick Save,Quick Load,Save games - NewSave screenshots as PNG in a folder of their ownby ZivDero, Rampastring, dkeeton
Screen Capture - NewSave the game automatically at a fixed intervalby ZivDero, Rampastring
AutoSaveInterval,Save games,Client launch file - FixedSay nothing when an insignificant unit diesby ZivDero, Iran
Insignificant,Goto Radar Event - FixedScore the economy column by what each player spentby Rampastring, ZivDero
multiplayer-score-screen - FixedScroll the tactical map at one speed on every machineby ZivDero, FunkyFr3sh
ScrollRate,ScrollMethod,ScrollMultiplier - NewScroll the view diagonally or jump it to a map edge from the keyboardby ZivDero, CCHyper
Scroll North-East,Scroll South-East,Scroll South-West,Scroll North-West,Jump Camera West,Jump Camera East,Jump Camera North,Jump Camera South - Newby ZivDero
- FixedSearch the team's own shroud in Goto nearby shroudby ZivDero
Goto nearby shroud - NewSend a harvester to work when it leaves a factoryby ZivDero, AlexB
Harvester [unittype],Weeder [unittype],tiberium,veins - Internalby Krisztiaan
- Internalby Krisztiaan
- Newby ZivDero, CCHyper, tomsons26
- Newby ZivDero, AlexB
- NewSet the music fade-out time and crossfade queued tracksby ZivDero, CCHyper
FadeOut,CrossFade,music - NewSet the random extra money a crate paysby ZivDero, Rampastring
CrateMoneyBonus,crates - Fixedby ZivDero
- Newby ZivDero
- NewShow indicators on hover and rank without selectionby ZivDero, AlexB, dkeeton
veterancy,EnemyHealth - NewShow the game's green arrow outside the battlefieldby ZivDero
SystemCursor,CursorScale,ui-files - NewShow the loading picture a launch file namesby ZivDero, Rampastring, CCHyper
Client launch file - NewShow the written briefing when a mission has no briefing movieby ZivDero, Rampastring, CCHyper, dkeeton
Brief,Client launch file - NewShow your own chat line and draw a background behind the message listby ZivDero, Iran, dkeeton, CCHyper, tomsons26
TextBackgroundColor - NewSkip to the previous or next music track from the keyboardby ZivDero, CCHyper
Music: Previous Track,Music: Next Track - FixedStart a campaign without its side CD archiveby ZivDero, dkeeton
MIX archives - FixedStop a damaging building animation crashing the gameby ZivDero, Rampastring
Damage [animtype],building-animations - Fixedby ZivDero, JoyfulShush
- FixedStop drawing starting units when nothing is left to drawby ZivDero, CCHyper, JoyfulShush
AllowedToStartInMultiplayer - Newby ZivDero, dkeeton
- FixedStop placed sounds from crowding out other sound commandsby ZivDero
sound-effects,music - FixedStop requiring the map and multiplayer archivesby ZivDero
MIX archives - FixedStop requiring the score and movie archivesby ZivDero, FunkyFr3sh
MIX archives - FixedStop vehicles blowing up on a service depot padby ZivDero, dkeeton
repair,C4Warhead - FixedTake the band-selection threshold from the systemby ZivDero, dkeeton
band-selection - FixedTake the presented side from the player's countryby ZivDero
Player [scenarios-2],SpeechSide - FixedTest defense prerequisites against the acted side's towersby ZivDero
WallTower,AIWallTowers,ai-base-building - Newby ZivDero, dkeeton
- NewWatch a multiplayer match as an observerby ZivDero, Iran, dkeeton
observers,Client launch file,Save games,map-visibility,cloaking,sidebar,veterancy,power,ion-storms - NewWrite an out-of-sync report with bounded historiesby ZivDero, Rampastring, dkeeton
developer-mode,Out-of-sync test
0.1.085 changes
- NewAdd a Place Building hotkey commandby CCHyper, ZivDero
Place Building - FixedAllow zero-power Tiberium chain reactionsby ZivDero
Power [tiberium] - FixedApply infantry damage safely without a warheadby ZivDero
destruction-and-debris - Fixedby ZivDero, tomsons26
- Fixedby ZivDero, tomsons26
- Fixedby ZivDero, tomsons26
- Internalby ZivDero, tomsons26
- Fixedby ZivDero, Iran
- FixedDecode Move to Cell on the width its file declaresby ZivDero
Move to Cell...,NewINIFormat - FixedDeny grounded zero-ammo aircraft attack ordersby ZivDero, dkeeton
aircraft-operations - FixedDestroy triggers and tags at the end of the frameby ZivDero, tomsons26
Destroy Trigger...,Destroy Tag... - Fixedby ZivDero
- Fixedby ZivDero, tomsons26
- Fixedby ZivDero, hifi, CCHyper
- Fixedby ZivDero
- Fixedby ZivDero
- FixedExclude allied kills from veterancyby ZivDero, AlexB
veterancy - FixedFinish aircraft moves after landing completesby ZivDero, hifi
aircraft-operations - Fixedby ZivDero
- Fixedby ZivDero
- Fixedby ZivDero
- FixedHonor a map's MaxPlayers settingby ZivDero, tomsons26
MaxPlayers - Fixedby ZivDero, tomsons26
- FixedHonor the crates option after pickupby ZivDero, Rampastring
crates,Crates - FixedHonor Trainable for veterancy cratesby ZivDero, Iran, CCHyper
veterancy,Trainable - FixedIgnore allied sensors around cloaked structuresby ZivDero, Rampastring
cloaking,Sensors - FixedIgnore hostile aircraft landing reservationsby ZivDero
aircraft-operations - Fixedby ZivDero, AlexB
- Fixedby ZivDero, AlexB
- FixedKeep AI teams from retaliating against alliesby ZivDero, Rampastring
ai-team-execution - FixedKeep aircraft cargo aboard over buildingsby ZivDero, Iran
aircraft-operations - FixedKeep limbo objects out of radar trackingby ZivDero, AlexB
map-visibility - Fixedby ZivDero, Rampastring
- Fixedby ZivDero, Rampastring
- Fixedby ZivDero
- FixedKeep voxel debris damage local to each impactby ZivDero, AlexB
Damage [voxelanimtype] - Fixedby ZivDero
- NewMake seeing through a disguise a stated abilityby ZivDero
DetectDisguise,AIDetectDisguise,Disguised,target-selection - Fixedby ZivDero, tomsons26
- Fixedby ZivDero, dkeeton
- NewPlay network games over UDP instead of IPX Breakingby ZivDero, tomsons26
Socket,NetCard,DestNet,launch:destination-network,launch:socket - NewPresent the game through bgfx instead of DirectDraw Breakingby ZivDero
Fullscreen,WindowWidth,WindowHeight,ScaleMode,IntegerScaling,VSync,Renderer,CursorScale,VideoBackBuffer,AllowHiResModes,AllowModeToggle,launch:high-color - Fixedby ZivDero
- Fixedby ZivDero, Rampastring
- Fixedby ZivDero
- FixedReacquire stale Guard targetsby ZivDero, dkeeton, Rampastring
target-selection - FixedRead EngineerDamage from its own keyby ZivDero, tomsons26
EngineerDamage - FixedRead every Tiberium type's damage from the rulesby ZivDero, AlexB, Rampastring
Power [tiberium] - Fixedby ZivDero, tomsons26
- Fixedby ZivDero, tomsons26
- Fixedby ZivDero, Rampastring
- Fixedby ZivDero, JoyfulShush
- Fixedby ZivDero, tomsons26
- NewRemove CD-ROM-dependent startup behavior Breakingby ZivDero
launch:cd-path,PlayIntro,CD [map-packets],CD [multiplayer-maps],CD [campaign] - NewRemove modem and null-modem play Breakingby ZivDero
fixed:cancel-modem-operation,ModemName,Port,IRQ,Baud,Compression,ErrorCorrection,DialMethod,InitStringIndex,CallWaitStringIndex,CallWaitString,PhoneIndex - FixedRemove the theater tile-set lookup ceilingby ZivDero
Theater control files - Fixedby ZivDero
- InternalReplace the fastmath lookup tables Breakingby ZivDero
- NewReport a crash with a minidump and a readable report Breakingby ZivDero
launch:no-exception-trap,Exception reporting test - FixedRequire mutual alliances for refinery dockingby ZivDero, dkeeton
tiberium,veins - FixedRequire repairable structures for C4 sabotageby ZivDero, dkeeton
capture,Repairable - FixedRespect terrain immunity during vehicle pathingby ZivDero, Rampastring
movement-and-terrain - Fixedby ZivDero
- Fixedby ZivDero, AlexB, Rampastring
- FixedRun the Berzerk team missionby ZivDero, tomsons26
Go Berzerk - Fixedby ZivDero
- Internalby ZivDero
- FixedSize AI production demand from the type registriesby ZivDero
ai-team-production - FixedSize IsoMapPack5 decoding from its terrain payloadby ZivDero
Scenario terrain data - FixedSkip scenario records without a live ownerby ZivDero
Scenario object records - FixedSkip voxel debris bounce damage without a warheadby ZivDero, AlexB
Warhead [voxelanimtype] - Fixedby ZivDero
- Fixedby ZivDero
- Fixedby ZivDero, tomsons26
- Fixedby ZivDero
- Fixedby ZivDero
- Fixedby ZivDero, AlexB
- Fixedby ZivDero, tomsons26
- Internalby ZivDero, tomsons26
- Internalby ZivDero
- FixedUse repair capability for player aircraft actionsby ZivDero, Iran
repair,UnitRepair,RepairBay - FixedUse terrain data for Tiberium infantry passabilityby ZivDero, AlexB
movement-and-terrain - Fixedby ZivDero
- NewWiden Select Same Type to every selected type and the whole mapby JoyfulShush, ZivDero
Select Same Type - NewWrite a debug log every run and open a debug consoleby ZivDero
Console debug output