Let armor and firepower crates stack
NewPlanned for 0.2.0
ArmorCrateStacks and FirepowerCrateStacks in [CrateRules] of rules.ini let armor and firepower crates upgrade objects again at yes. ArmorCrateStacksAdditively and FirepowerCrateStacksAdditively in the same section make each upgrade add the corresponding [Powerups] entry’s third field to the current multiplier at yes, including on the first pickup. With the additive settings disabled, each upgrade multiplies by that field.
dkeeton is credited for the ts-patches crate patch that first let armor crates stack.
Affected entities
- Added
ArmorCrateStacks - Added
FirepowerCrateStacks - Added
ArmorCrateStacksAdditively - Added
FirepowerCrateStacksAdditively - Changed
crates
Credit: ZivDero, dkeeton