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ArmorCrateStacksAdditively

Added in 0.2.0
Specification
Applies to
global rules
File
rules.ini
Section
[CrateRules]
Value
boolean
When omitted
noA later rules file or map that omits this key keeps its current value.

At yes, an armor crate adds the third field of its Armor entry in [Powerups] to each eligible object’s current armor multiplier, including on the first pickup. At no, it multiplies the current multiplier by that value.

ArmorCrateStacks independently controls whether objects whose armor multiplier is no longer 1 can receive the upgrade again and whether an upgraded collector gets money instead outside campaigns. Crates describes the calculation, eligible recipients, and rejected additive results.

History

  1. Added0.2.0In development

    Let armor and firepower crates stack