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Talk bubble

INI referenceEnumsTalkType

Speech-bubble styles a team mission or trigger action can show over a team member.

Engine enum
TalkType
Input form
Integer

Each value above 0 draws one frame of TALKBUBL.SHP, with frames counted from 0. Value 1 draws the file’s first frame, 2 its second and 3 its third, so replacing the file changes what each value shows.

A value above 3 draws a later frame of the file. If the file has no frame at that position, or the value is below 0, nothing is drawn. The bubble is still placed, so it takes the current bubble away and uncovers the ground around the speaker.

TalkBubbleTime covers how long a bubble stays up, what else placing one does, and how a second one displaces the first.

Values

4 of 4

InputMeaningEngine constantStored value
0Takes down the current bubble.TALK_NONE0
1Standard talk bubble.TALK_11
2Question-mark bubble.TALK_QUESTION2
3Exclamation-mark bubble.TALK_EXCLAMATION3

Used by

Source files

Linked at revision 51b52aa38392.