Armor
Armor classes used when warheads calculate their effectiveness against a target.
- Engine enum
ArmorType- Input form
- Named token
Armor names are matched without regard to case, and the five classes are fixed by the engine. What each class does with incoming damage is decided entirely by the firing warhead’s Verses list.
Values
5 of 5
| Input | Meaning | Engine constant | Stored value |
|---|---|---|---|
none | Unarmored target class. | ARMOR_NONE | 0 |
wood | Wood and other light structural armor. | ARMOR_WOOD | 1 |
light | Light vehicle armor. | ARMOR_ALUMINUM | 2 |
heavy | Heavy vehicle armor. | ARMOR_STEEL | 3 |
concrete | Concrete building armor. | ARMOR_CONCRETE | 4 |
No enum values match this filter.
Used by
ArmorINI key
Source files
Linked at revision 59fae722af8c.