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Tiberium

INI referenceRulesTiberium

Settings read from [<ObjectType ID>].

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KeyDescriptionValueWhen omitted
ColorColor scheme, named for a projectile, house, or Tiberium type and stored as a list index for the preferred multiplayer color.colour schemeComputed
DebrisAnimations a Tiberium type can leave behind when a chain reaction wipes one of its cells.list of AnimTypesnone
GrowthGame frames a Tiberium type waits between growth passes.integer0
GrowthPercentageShare of a Tiberium type's queued cells that one growth pass may ripen.floating point.1
ImageSelects an Image ID, animation Image ID, Tiberium overlay variant, or building main-shape basename according to scope.integerUnchanged
PowerPower a BuildingType contributes to its house, negative for consumption, or the damage a Tiberium type carries.integer0
SpreadA warhead's blast radius, or the frames a Tiberium type waits between spread passes.integer0
SpreadPercentageShare of a Tiberium type's queued cells that one spread pass may seed from.floating point.1
ValueCredits paid for each growth stage of a Tiberium type.integer0