[Video] in SUN.INI
Settings read from [Video].
14 of 14
| Key | Description | Value | When omitted |
|---|---|---|---|
CursorScale | How many times larger than its artwork the mouse pointer is drawn. | integer | 0 |
Fullscreen | Whether the game covers the whole screen instead of running in a resizable window. | boolean | yes |
IntegerScaling | Whether the picture is only ever enlarged by whole multiples. | boolean | no |
Renderer | Which graphics interface the game draws through, as a number. | integer | 0 |
ScaleMode | How the picture is filtered when it is scaled into the window. | string | PixelArt |
ScreenHeightStored height | The height in pixels of the game screen. | integer | 480 |
ScreenHeightHeight the display opens at | The height in pixels of the game screen. | integer | Computed |
ScreenWidthStored width | The width in pixels of the game screen. | integer | 640 |
ScreenWidthWidth the display opens at | The width in pixels of the game screen. | integer | Computed |
StretchMovies | Scales a full screen movie to fit the display instead of playing it at its native size. | boolean | no |
SystemCursor | boolean | no | |
VSync | Whether the renderer waits for the display's refresh before showing a finished frame. | boolean | no |
WindowHeight | The height of the drawable area of the game window, in pixels. | integer | -1 |
WindowWidth | The width of the drawable area of the game window, in pixels. | integer | -1 |
No keys match the current filters.