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Meteor shower intensity

INI referenceEnumsMeteorShowerType

Fixed intensity presets used by meteor-shower trigger actions.

Engine enum
MeteorShowerType
Input form
Integer

The presets differ only in how many meteors fall and how widely they scatter around the waypoint. The base counts are one for a drizzle, five for a shower, nine for a downpour and fifteen for an Armageddon, and every preset adds zero to two more at random. Along each map axis, a meteor lands up to about a quarter of a cell per meteor in the shower from the waypoint. A drizzle therefore stays within about a cell of the waypoint on each axis, and an Armageddon spreads over a square about nine cells across.

Each meteor is a METLARGE or METSMALL animation, picked at random, and that animation decides what the meteor does where it lands. A higher preset therefore covers more ground with more meteors, but no meteor strikes harder.

Values

4 of 4

InputMeaningEngine constantStored value
0Light drizzle preset.SHOWER_DRIZZLE0
1Standard shower preset.SHOWER_SHOWER1
2Heavy downpour preset.SHOWER_DOWNPOUR2
3Maximum Armageddon preset.SHOWER_ARMAGEDDON3

Used by

Source files

Linked at revision 51b52aa38392.