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[JumpjetControls]

INI referenceRules[JumpjetControls]

Settings read from [JumpjetControls].

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KeyDescriptionValueWhen omitted
AccelerationHow quickly a homing projectile, a jumpjet unit or a levitating unit changes speed.floating point.25
ClimbThe leptons of altitude a jumpjet unit gains or loses each game frame.floating point5
CloakDetectionRadiusThe distance in cells out from a flying jumpjet at which hidden objects are forced back into view.integer0
CruiseHeightThe height above ground a jumpjet unit levels off at once it has finished climbing.integer400
SpeedThe top travel speed of an object type, the launch speed of a weapon's projectile, or the travel ceiling every jumpjet unit shares.integer30
TurnRateHow fast a jumpjet unit swings around to a new heading.integer3
WobbleDeviationHow far a hovering jumpjet unit drifts above and below its flight level.integer40
WobblesPerSecondHow many complete up-and-down cycles a hovering jumpjet unit performs each second.floating point.25