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CloakDetectionRadius

The distance in cells out from a flying jumpjet at which hidden objects are forced back into view.

Specification
Applies to
global rules
File
rules.ini
Section
[JumpjetControls]
Value
integer
When omitted
0
rules.ini
[JumpjetControls]
CloakDetectionRadius=3

Every frame a jumpjet is moving it sweeps a square this many cells out from the position it has just moved to — 2 covers a five-by-five block of cells — and uncloaks everything standing in it. The engine default of 0 reduces the sweep to the jumpjet’s own cell, so the setting must be raised before a jumpjet reveals anything beyond the cell it is directly over.

See alsocloaking