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Object category

INI referenceEnumsCategoryType

Classification tokens that infantry, vehicle, aircraft and building types can set, read only by the dropship loadout screen.

Engine enum
CategoryType
Input form
Named token

Only Civilian has an effect. An InfantryType with Category=Civilian is left off the dropship loadout screen when the scenario lists no AllowableUnits. Category gives the details. The other ten categories change nothing.

Each category has a short and a long spelling, and Category= accepts either in any letter case. For example, recon vehicle and Recon name the same category. Soldier and Civilian are spelled the same both ways; the table pairs the other nine.

Short tokenLong description
VIPVIP/Agent
ReconRecon Vehicle
AFVArmored Fighting Vehicle
IFVInfantry Fighting Vehicle
LRFSIndirect Fire Support
SupportMisc. Support Vehicle
TransportTransport Vehicle
AirPowerAir Combat Support
AirLiftAir Transport

Values

11 of 11

InputMeaningEngine constantStored value
SoldierCombat soldier.CATEGORY_SOLDIER0
CivilianNoncombatant civilian.CATEGORY_CIVILIAN1
VIPVIP, agent, or commando.CATEGORY_VIP2
ReconReconnaissance vehicle.CATEGORY_RECON3
AFVArmored fighting vehicle.CATEGORY_AFV4
IFVInfantry fighting vehicle.CATEGORY_IFV5
LRFSIndirect or long-range fire support.CATEGORY_ARTY6
SupportMiscellaneous support vehicle.CATEGORY_SUPPORT7
TransportGround transport vehicle.CATEGORY_TRANSPORT8
AirPowerAir combat support.CATEGORY_AIRSUPPORT9
AirLiftAir transport.CATEGORY_AIRTRANSPORT10

Used by

Source files

Linked at revision 51b52aa38392.