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Category

Classifies an object, which the dropship loadout screen reads to keep civilians off its purchase list.

Specification
Applies to
AircraftTypeBuildingTypeInfantryTypeUnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
CategoryType
When omitted
none

The value names one of the object categories, in either its short or long spelling and in any case. A value that matches neither spelling leaves the type with no category, discarding any category set earlier.

The category has one effect. An InfantryType with Category=Civilian is left off the list of types a player can buy on the dropship loadout screen. That screen opens at the start of a scenario whose [Basic] StartingDropships is above zero. The civilian is left off only when the scenario lists no AllowableUnits; a scenario that lists types can offer a listed civilian like any other listed type.

See also — Points, ThreatPosed