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Category

Classifies an object, which the dropship loadout screen reads to keep civilians off its purchase list.

Specification
Applies to
AircraftTypeBuildingTypeInfantryTypeUnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
CategoryType
When omitted
none

The value is matched against the object categories, which accept either the short token or the longer editor description and ignore case. A value matching neither spelling discards the stored category and leaves the type uncategorized.

An InfantryType categorized Civilian is left out of the cameo list on the dropship loadout screen a scenario opens when its [Basic] StartingDropships is above zero — and only on the fallback list that screen builds when the scenario declares no AllowableUnits of its own.

Nothing else consults the category.

See alsoPoints, ThreatPosed