AllowableUnits
The infantry and vehicle types offered on a mission's dropship loadout screen.
- Applies to
- scenarios
- File
map file- Section
[Basic]- Value
- technotype list
- When omitted
(empty)The loadout screen offers every infantry and vehicle type that passes the filter described on this page.
[Basic]StartingDropships=2AllowableUnits=E1,E2,SMECHAllowableUnitMaximums=-1,-1,2The list sets which cameos the dropship loadout screen offers. That screen appears before a mission whose StartingDropships is above zero, and the list has no other effect.
With the list empty, the screen builds its own selection from every infantry and vehicle type. It leaves out a type when Any of these is true:
- its build level is above the house’s tech level;
- it is civilian infantry;
- its build level is
-1; - it costs
10or less; - the player’s house may not own it.
With the list populated, the screen offers exactly the types named, and that filter no longer applies. A named type is left out only when the player’s house may not own it or its AllowableUnitMaximums entry is 0. Build level and cost are ignored, so a mission can offer a unit the player could not otherwise build.
Each name pairs with the number at the same position in AllowableUnitMaximums, so write both lists in the same order.