TechLevel
The level an object type demands, the level a house is given, or the level a non-campaign session hands every house.
Object tech level
- Applies to
- AircraftTypeBuildingTypeInfantryTypeUnitType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
255
A house may build the type only while the level it holds is at least this value. A value of -1 blocks the type for every house whatever level it holds, which is how a type stays defined without ever being buildable.
This is the first of the build-list gates and the only one a computer house is also put through. The stored default sits far above the levels houses are given in practice, so a type that never names the key is effectively unbuildable rather than universally available.
Team tech level
- Applies to
- TeamType
- File
ai.ini or map file- Section
[<ObjectType ID>]- Value
- integer
- When omitted
0- Used by the game
- No — loaded but not used
The value is stored on the TeamType and written back out unchanged; nothing about recruiting, producing or running a team consults it.
Multiplayer tech level
- Applies to
- global rules
- File
rules.ini- Section
[MultiplayerDefaults]- Value
- integer
- When omitted
10
The value seeds the tech level a non-campaign session starts out with. A session that offers the setting can move it between 1 and 10, and every house that session sets up is handed the result in place of whatever its own section names.
House tech level
- Applies to
- House (per-scenario)
- File
map file- Section
[<House ID>]- Value
- integer
- When omitted
- ComputedThe scenario number stands in, so a house in the third mission of a campaign starts at level 3.
when the key is absent, the house's tech level defaults to the scenario's own number
This is the level every object type’s own TechLevel= is compared against for this house.
Every playing house a non-campaign session sets up has this value overwritten with the level chosen for that session — the Neutral and Special houses keep their default — so the assignment takes effect in campaign games only.