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AllowableUnitMaximums

How many of each restricted type a mission's dropship loadout may hold.

Specification
Applies to
scenarios
File
map file
Section
[Basic]
Value
list of integers
When omitted
ComputedHalf the names, rounded up, receive -1, starting from the front of the list. The names after them get no number, and their limits are unpredictable.
map file
[Basic]
AllowableUnits=E1,E2,SMECH
AllowableUnitMaximums=-1,-1,2

Each number caps how many of one type may be loaded across all of the mission’s dropships together. It applies to the name at the same position in AllowableUnits.

ValueEffect
-1The type is offered and never counted, so it may fill the whole loadout
0The type is left off the cameo list and cannot be loaded
PositiveThe type is offered until that many are aboard, then its cameo stops responding
Other negativeThe type is offered, but its cameo never responds

Extra numbers beyond the last name have no effect.