Verses
The percentage of a weapon's damage the warhead delivers against each armor class, in armor order.
Specification
- Applies to
- WarheadType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- string
- When omitted
100%,100%,100%,100%,100%The default is applied whenever the warhead's section is present without the key, so a later file that carries the section and omits the key restores full damage against every armor class.
Entries are read in the armor class order none, wood, light, heavy, concrete, and a plain fraction is accepted in place of a percentage. The heavy percentage is also what a base defense’s anti-air and anti-armor values are computed from, and the none percentage its anti-infantry value, so lowering a defense weapon’s effect against one armor class lowers the rating the computer weighs it by.
See also — ai-base-building, target-selection