Honor the seed a campaign launch or -SEED names
FixedPlanned for 0.2.0
A campaign mission started from a launch file now uses a nonzero Seed from the file’s [Settings] section, as a skirmish already did, so launching the same file repeats the same random draws. It used to draw a new seed at every launch. The Debug build’s -SEED<number> option now uses its number, up to 65535. It used to read every number as 0, so each launch drew a new seed.
Affected entities
- Changed
Client launch file - Changed
Random seed
Credit: ZivDero