Reconnect every scouting record to its house when loading
FixedReleased in 0.1.0
Every computer player scouting record is reconnected to the house it belongs to when a save is loaded. Loading previously reconnected the last record repeatedly and left the rest pointing at whatever occupied that memory in the saving session. A computer player resuming from a save could then read another house’s scouting information as its own.
Release date:
Credit: ZivDero, tomsons26