Reconnect every scouting record to its house when loading
FixedPlanned for 0.1.0
Every computer player scouting record is reconnected to the house it belongs to when a save is loaded. Loading previously reconnected the last record repeatedly and left the rest pointing at whatever occupied that memory in the saving session, so a computer player resuming from a save could read another house’s scouting information as its own.
Credit: ZivDero, tomsons26