Respect terrain immunity during vehicle pathing
FixedPlanned for 0.1.0
A vehicle now treats an Immune=yes terrain object as impassable even when its selected weapon carries Wood=yes. Non-immune terrain remains destroyable by a wood-damaging warhead, while weapons without that flag still cannot clear terrain objects.
Affected entities
- Changed
movement-and-terrain
Credit: ZivDero, ts-patches contributors