Respect terrain immunity during vehicle pathing
FixedReleased in 0.1.0
A vehicle now treats an Immune=yes terrain object as impassable even when its selected weapon sets Wood=yes. Immune sits on the terrain type and Wood on the warhead, in rules.ini. Non-immune terrain remains destroyable by a wood-damaging warhead, while weapons without that flag still cannot clear terrain objects.
Affected entities
- Changed
movement-and-terrain
Release date:
Credit: ZivDero, Rampastring