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Hide player names in a quick match

Changes0.2.0 (in development)

NewPlanned for 0.2.0

QuickMatch=yes in the [Settings] section of spawn.ini shows the players as Player 1 to Player 8 wherever the match names them on screen, and each player has the same number on every machine. Their real names still appear in the launch file and the debug log.

A player name of 40 or more characters no longer overruns memory when the radar pane lists it.

dkeeton is credited for the ts-patches patch that first hid names in a quick match.

Affected entities

Credit: ZivDero, dkeeton