Skip to content

End a team skirmish when only allies remain

Changes0.2.0 (in development)

FixedPlanned for 0.2.0

A skirmish now ends when every house left is allied, as a multiplayer game already did. In a skirmish the test used to count MultiplayPassive=yes houses such as Neutral, which is not defeated when it runs out of objects and is normally allied with no player. A skirmish in which the player had an allied computer house therefore went on after the last enemy fell.

dkeeton is credited for the ts-patches change this follows.

Affected entities

Credit: ZivDero, dkeeton