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Queue AI vehicle factory exit destinations

Changes0.1.0 (in development)

FixedPlanned for 0.1.0

A vehicle produced for a computer house by a factory with WeaponsFactory=no now keeps the adjacent exit cell as its immediate destination and queues the house-selected base position behind it. The vehicle clears the factory before continuing to the position it guards.

Affected entities

Credit: ZivDero, ts-patches contributors