Measure fuse proximity in three dimensions
FixedPlanned for 0.1.0
A proximity-fused projectile now measures its distance to the target in full, height included, and a hovering object with no destination no longer claims to be heading for the top-left corner of the map. The fuse compared only the horizontal distance, so a shot passing well above or below its target read as having arrived, and the check for a shot that had already flown past worked from the same flattened figure.
Credit: ZivDero, tomsons26