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Measure fuse proximity in three dimensions

Changes0.1.0

FixedReleased in 0.1.0

A proximity-fused projectile now measures its distance to the target in full, height included. A hovering object with no destination no longer claims to be heading for the top-left corner of the map. The fuse compared only the horizontal distance, so a shot passing well above or below its target read as having arrived. The check for a shot that had already flown past worked from the same flattened figure.

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Credit: ZivDero, tomsons26