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Apply infantry damage safely without a warhead

Changes0.1.0 (in development)

FixedPlanned for 0.1.0

Infantry damage no longer dereferences a missing warhead. The shared damage path still decides the result: ordinary damage without a warhead is reduced to nothing, while forced damage is applied at its raw value. With no warhead there is no prone-damage multiplier, web paralysis or specialized infantry death, so a killing forced hit uses the ordinary infantry removal path.

Affected entities

Credit: ZivDero