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Register Tiberium types by name

Changes0.2.0 (in development)

FixedPlanned for 0.2.0

Each [Tiberiums] entry now registers the type it names, as the other rules lists do, and the number on the entry is ignored. Before, an entry whose number matched a registered type’s Tiberium slot updated that type and ignored the name.

A map or any later rules file now changes a Tiberium type by writing its section alone. Before, the type also had to be listed in that file’s [Tiberiums].

Once four types are registered, an entry naming a new type is skipped. Before, a fifth type overran the four Tiberium compartments that harvesters, storage structures and houses hold.

Affected entities

Credit: ZivDero