Build a random map when a map file asks for one
NewPlanned for 0.2.0
A scenario file with RandomMap=yes in [Basic] is now generated as a random map from its [RandomMap] section, as a .SED seed file is. The match’s seed drives the generator, so every machine builds the same map and each new seed builds a different one. The file’s other settings still apply, such as its rules sections and FreeRadar, but the generator sets the map’s size, theater and lighting, Player in [Basic], and TechLevel in the first country’s section.
dkeeton is credited for the ts-patches patch that first let a map file ask for a random map.
Affected entities
- Added
RandomMap - Changed
Client launch file - Changed
map-generation
Credit: ZivDero, dkeeton