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Name the difficulty a campaign mission is played at

Changes0.2.0 (in development)

NewPlanned for 0.2.0

A campaign mission now shows its difficulty in the on-screen message list when it starts. The name describes how hard the mission is for the player, so it runs opposite to the rules.ini section the computer houses use: [Easy] is announced as Hard, [Normal] as Medium and [Difficult] as Easy.

DifficultyName under [Settings] in a launch file replaces the announced name. A client that offers more than the game’s three difficulties can use it to name the one the player chose.

Affected entities

Credit: ZivDero, Rampastring, CCHyper, dkeeton