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Require repairable structures for C4 sabotage

Changes0.1.0 (in development)

FixedPlanned for 0.1.0

Infantry with C4=yes or the C4 veteran ability now enter sabotage only for a Repairable=yes structure. Player clicks, attack and guard conversions, direct missions, and arrival all enforce the same requirement; a stale sabotage order against another structure is canceled without arming it.

Affected entities

Credit: ZivDero, ts-patches contributors