Draw shape vehicles cut into more than eight facings
NewPlanned for 0.2.0
A shape-drawn vehicle whose art.ini section sets Facings to 16, 32 or 64 is now drawn at the facing it points; it used to be drawn with its first facing whatever way it pointed. Facings=8 draws exactly as before, and any other count still draws the first facing.
A weapon’s Anim list in rules.ini likewise now picks its entry by firing direction when it holds 16, 32 or 64 entries, as it already did for 8.
A turret’s facing count now comes from the new TurretFacings, and the frame where its strip starts from the new StartTurretFrame, both in the vehicle’s art.ini section. Their defaults reproduce the old turret drawing, so existing artwork is unchanged.
Affected entities
- Changed
Facings - Added
TurretFacings - Added
StartTurretFrame - Changed
Anim
Credit: ZivDero, CCHyper