Let one engineer capture a Neutral structure under Multi Engineer
BalancePlanned for 0.2.0
With the multiplayer engineer option on, one engineer now captures a Neutral structure at any strength when the structure’s rules.ini section sets Capturable=yes, as it does with the option off. Before, the option made the engineer damage it like any other house’s structure, so taking it needed several engineers. Structures of every other house still take engineer damage while their strength is above ConditionRed under [AudioVisual] in rules.ini.
Affected entities
- Changed
capture
Credit: ZivDero, Rampastring