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Hold the campaign difficulty setting to the settings it names

Changes0.2.0 (in development)

FixedPlanned for 0.2.0

Difficulty= under [Options] in sun.ini sets the campaign difficulty. A hand-edited 3 or 4 used to be accepted, which put both the player and the computer outside the three difficulties the game defines, so the mission ran on undefined difficulty settings. A value above 2 now reads as Hard. A difficulty chosen in the game is unaffected.

Affected entities

Credit: ZivDero