Difficulty
The campaign difficulty as a slider position, 0 for Easy, 1 for Normal and 2 for Hard.
Specification
- Applies to
- client settings
- File
SUN.INI- Section
[Options]- Value
- integer
- When omitted
1
Both the difficulty slider on the campaign selection screen and the one in the game options — the latter only while no game is running — write this position, and both offer the three settings only. The value is used at the start of each campaign mission: it becomes the difficulty slot of every house under the player’s control, and 2 minus it becomes the slot of every other house. A scenario outside a campaign ignores it and takes its difficulty from the session instead.
See also — difficulty