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Difficulty

The campaign difficulty as a slider position, 0 for Easy, 1 for Normal and 2 for Hard.

Specification
Applies to
client settings
File
SUN.INI
Section
[Options]
Value
integer
When omitted
1

Both the difficulty slider on the campaign selection screen and the one in the game options — the latter only while no game is running — write this position, and both offer the three settings only. The value is used at the start of each campaign mission: it becomes the difficulty slot of every house under the player’s control, and 2 minus it becomes the slot of every other house. A scenario outside a campaign ignores it and takes its difficulty from the session instead.

See alsodifficulty