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Keep AI teams from retaliating against allies

Changes0.1.0

FixedReleased in 0.1.0

An AI team that is under way now keeps its target and its members’ orders when an allied object damages a member. Damage from a non-allied object can still turn the team onto the attacker. A team that has not started still enters its reforming state after any nonzero damage, whoever dealt it.

Affected entities

Release date:

Credit: ZivDero, Rampastring