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Read the overridden type values from the rules

Changes0.2.0 (in development)

BalancePlanned for 0.2.0Breaking

Seven object types now take Strength, Cost, Explodes, BaseNormal and GuardRange from their sections of rules.ini in every game type. OpenTS 0.1.0 replaced those values with fixed ones for HMEC, GAFSDF, GAWALL, NAWALL, E2, NAFNCE and NAPOST, in campaigns as well as multiplayer, so the migration below applies to single-player too.

Two of the fixed values already matched stock data and need no migration. All three wall sections set GuardRange=5, the five cells the fixed value used, and [NAPOST] already sets BaseNormal=no.

Migration

For affected content or setups
  1. To keep the previous values in every game type, set `[HMEC] Strength=1200` in `rules.ini`.
  2. Set `Cost=250` in the `[GAFSDF]`, `[GAWALL]` and `[NAWALL]` sections of `rules.ini`.
  3. Set `[E2] Explodes=yes` in `rules.ini`.
  4. Set `[NAFNCE] BaseNormal=no` in `rules.ini`.

View all upgrade steps for 0.2.0

Affected entities

Credit: ZivDero