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Keep selected difficulty when restarting missions

Changes0.1.0

FixedReleased in 0.1.0

Restarting a campaign mission or standalone mission now keeps the difficulty assigned while the scenario’s houses are read. Applying campaign carry-over state no longer overwrites the player’s newly assigned handicap with the environment’s older value. Global flags, money, inherited mission time, and campaign stage still carry over.

Affected entities

Release date:

Credit: ZivDero, Rampastring