Carry zone and subzone ids on large maps
FixedPlanned for 0.2.0
Route search no longer reads or writes outside its tables, which could corrupt memory or crash the game. A map with more than 32767 subzones, the blocks of connected cells the route search plans across, no longer produces negative table positions. A terrain change near the bottom or right edge of the playfield no longer writes past the end of the zone tables. A route longer than 2000 cells is no longer built; it used to be written past the end of the unit’s move list.
Affected entities
- Changed
route-search - Changed
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Credit: ZivDero