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Stop holds units in place instead of pausing their order

Changes0.2.0 (in development)

NewPlanned for 0.2.0

The Stop command now puts every stopped object except aircraft on guard where it stands. Before, only a harvesting harvester was put on guard. Any other stopped unit lost its destination and target but kept its order, so a unit on area guard walked back to its guard spot, a hunting unit found a new target, and a transport went on unloading. Aircraft still keep their order.

dkeeton is credited for the ts-patches change this follows.

Affected entities

Credit: ZivDero, dkeeton