Debug special dialog
Opens nothing. Outside a normal session it requests a dialog that is not compiled and hangs the paused scenario; in a normal session it does nothing at all.
Command
- Type
- Fixed control
- Binding
- /
- Context
- In-game with Debug_Flag enabled
- Audience
- Debug
- Availability
- Debug
The / key never opens a dialog, because the special dialog it was meant to open is not part of the game. What happens instead depends on the kind of game.
In a campaign, the key does nothing.
Developer mode and diagnostics explains how a Debug build arms its debug keys.