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Fixed controls

CommandsFixed controls

Controls with hardcoded keys that KEYBOARD.INI cannot rebind.

30 of 30

ControlBindingDescriptionDebug only
SpaceAccepts the current dropship loadout and closes the pre-mission screen.
ShiftKeeps the current selection when a drag-selection box is released.
EscapeCancels the active multiplayer message edit.
InsertStarts placement of a new object with the first selected object's type and owner.Yes
Shift+DeleteApplies 50 damage with the SA warhead to the first selected object.Yes
/Opens nothing. Outside a normal session it requests a dialog that is not compiled and hangs the paused scenario; in a normal session it does nothing at all.Yes
DeleteDetaches and removes the first selected object; buildings use the sell-back path.Yes
Space, EscapeCloses the current mission-restatement page without selecting its video button.
Left mouse button, Escape, SpaceCloses the multiplayer score screen after its prompt appears.
F7Draws the selected TechnoType's sight and primary-weapon ranges once.Yes
JEnables the debug motion-capture flag.Yes
EscapeStops the credits and returns to the menu.
IFlashes the power and credit displays.Yes
Alt+WClears the local player's blockage flag and marks the player as victorious.Yes
Shift+M, Alt+M, Ctrl+MAdds 10,000 credits to every house.Yes
Escape, SpaceOpens the options menu from the debug map editor.Yes
TabToggles the tactical map zoom mode.
F1 through the session player limitStarts a message to the selected player or to all players.
], F12Selects the next monochrome debug page.Yes
Ctrl+Alt+COpens the credits from the classic main menu.
Ctrl+VOpens the version dialog from the classic main menu.
SpaceOpens the in-game options menu when no rebindable command claims the key.
[, F11Selects the previous monochrome debug page.Yes
EscapeStops the current World Domination Tour map presentation.
EscapeStops a VQA when the caller permits user breakout.
O, BCreates an ORCA owned by the local player at the cursor cell.Yes
V, F3Toggles the debug icon overlay.Yes
Alt+ZSwitches the playable map rectangle between its scenario value and the full map grid.Yes
F4Toggles full-map visibility in a single-player debug or playtest session.Yes
MEnables or disables the monochrome debug display.Yes