Project status
OpenTS provides playable releases; campaigns, skirmish, saving, and LAN play are functional.
OpenTS is an active continuation of the reconstructed Tiberian Sun engine,
released as a complete standalone Game.exe alongside the engine source and
this manual.
Release 0.1.0 delivers the complete Tiberian Sun 2.03 Firestorm game with the fixes and changes listed in its release notes. The GDI and Nod campaigns, the Firestorm campaigns, skirmish, and saving and loading are functional and have received full play-through testing. LAN multiplayer is functional with more limited testing. No user-visible regression from the original game is currently known. CnCNet play is not yet supported.
Stable releases are published on the project’s GitHub releases page. Nightly developer builds carry the latest merged changes without release validation, and their downloads expire after 90 days. OpenTS does not distribute the original game assets; an existing Tiberian Sun installation provides them.
Toolchain and targets
Section titled “Toolchain and targets”- CMake with Visual Studio 2022
- 32-bit Windows
- C++20
- Debug and Release configurations
Both configurations compile with the documented toolchain.