26 — Timer Shorten...
Takes seconds off the mission countdown and sets it running; the count stops at zero.
Editor data
- Numeric ID
26- Engine ID
TACTION_SUB_TIMER- Editor name
- Timer Shorten...
- Need token
NEED_NUMBER- Parameters
- Number
integer
- Number
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,26,0,<Number>,0,0,0,0,Valid values
- A number of seconds of game time. Each second is 15 [frames](/glossary/#frame). A number at or above the time left takes the count to zero.
Caveats
- The countdown runs afterwards even if it was stopped, so shortening a paused countdown also resumes it.
- A count taken to zero expires the countdown as if it had run out. [Mission Timer Expired](/mapping/events/tevent-mission-timer-expired/) says when that event can be caught.
- EVA says nothing. The clock jumps to the new count.
- A reminder is spoken only when the count reads exactly one of the [reminder marks](/systems/sidebar/#the-credit-readout). A shortening that jumps past a mark skips that reminder.