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26 — Timer Shorten...

Takes seconds off the mission countdown and sets it running; the count stops at zero.

Editor data
Numeric ID
26
Engine ID
TACTION_SUB_TIMER
Editor name
Timer Shorten...
Need token
NEED_NUMBER
Parameters
  1. Numberinteger
Attachment
none
INI example
[Actions]
<TriggerID>=1,26,0,<Number>,0,0,0,0,

Valid values

  • A number of seconds of game time. Each second is 15 [frames](/glossary/#frame). A number at or above the time left takes the count to zero.
Caveats
  • The countdown runs afterwards even if it was stopped, so shortening a paused countdown also resumes it.
  • A count taken to zero expires the countdown as if it had run out. [Mission Timer Expired](/mapping/events/tevent-mission-timer-expired/) says when that event can be caught.
  • EVA says nothing. The clock jumps to the new count.
  • A reminder is spoken only when the count reads exactly one of the [reminder marks](/systems/sidebar/#the-credit-readout). A shortening that jumps past a mark skips that reminder.