Scripts
Registers ordered team-mission lists containing up to fifty mission and argument pairs.
Format
- Kind
- Record
- File
AI.INI,AIFS.INI,map file- Registered in
[ScriptTypes]- Section
[<Script ID>]- Record form
<slot>=<mission>,<argument>
Fields
| # | Field | Accepted value | Required |
|---|---|---|---|
| 1 | Mission | Team mission index | Yes |
| 2 | Argument | Integer interpreted by the selected mission | Yes |
[ScriptTypes] values name the Script sections to load. Each Script section accepts numbered mission lines 0 through 49.
OpenTS loads AI.INI, then AIFS.INI when Firestorm is enabled, then the map-local definitions.
[ScriptTypes]0=MyAttackScript
[MyAttackScript]Name=Attack nearest target0=0,0Lines load in slot order and pack together, so gaps in the numbered slots collapse. The selected team mission defines the meaning of its argument.
Accepted settings
1 of 1
| Key | Description | Value | When omitted |
|---|---|---|---|
Name[<ObjectType ID>] | The display name of a type definition, a scenario, a multiplayer map, or a musical score. | string | Computed |
No keys match the current filters.
Source files
Linked at revision 59fae722af8c.