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[Map]

MappingScenario formatmap file

Keys read from [Map].

5 of 5

KeyDescriptionValueWhen omitted
FillThe tile every cell of the map starts out as, either clear ground or water.stringClear
LevelThe brightness added for each height level of a cell, or a height offset for the map's cells.integer0
LocalSizeThe part of the playfield the player can see, scroll to and play in, in cells.rectangle (x,y,w,h)the whole playfield, trimmed like a written value
SizeHow much room an object takes up inside a transport, or on a scenario the width and height of the playfield.rectangle (x,y,w,h)1,1,50,50
TheaterMarks a type's artwork as theater-specific in the art file; in a map file it instead names the theater the scenario is played in.TheaterTypeContext-dependent