[Map]
Keys read from [Map].
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| Key | Description | Value | When omitted |
|---|---|---|---|
Fill | The tile every cell of the map starts out as, either clear ground or water. | string | Clear |
Level | The brightness added for each height level of a cell, or a height offset for the map's cells. | integer | 0 |
LocalSize | The part of the playfield the player can see, scroll to and play in, in cells. | rectangle (x,y,w,h) | the whole playfield, trimmed like a written value |
Size | How much room an object takes up inside a transport, or on a scenario the width and height of the playfield. | rectangle (x,y,w,h) | 1,1,50,50 |
Theater | Marks a type's artwork as theater-specific in the art file; in a map file it instead names the theater the scenario is played in. | TheaterType | Context-dependent |
No keys match the current filters.