Size
How much room an object takes up inside a transport, or on a scenario the width and height of the playfield.
Passenger size
- Applies to
- AircraftTypeBuildingTypeInfantryTypeUnitType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
1
[MYTANK] ; a UnitType registered in [VehicleTypes]Size=3Size is how much of a transport’s hold this object takes up. A transport accepts it only if both tests pass:
- its
Sizeis no larger than the transport’sSizeLimit; - its
Size, added to theSizeof every passenger already aboard, is no larger than the transport’sPassengers.
A carryall lifting a vehicle, and a reinforcement group created with its passengers already aboard, skip both tests; Transports covers both.
A Size=3 passenger in a transport with Passengers=5 and SizeLimit=3 leaves room for two passengers of the default size.
At the default of 1, Passengers works as a plain head count. A ruleset that never sets Size fits five objects into a five-space hold, whatever they are. A passenger with Size=0 takes up no room, so a transport accepts any number of them.
A passenger fills one pip of the transport’s pip row for each unit of Size, so the Size=3 passenger above shows three pips. A passenger with Size=0 still shows one pip. PipScale and MaxPips set the row itself.
Only infantry and vehicles board transports, so the key has no effect on an aircraft or structure type.
Playfield rectangle
- Applies to
- scenarios
- File
map file- Section
[Map]- Value
- rectangle (x,y,w,h)
- When omitted
1,1,50,50
The width and height set the playfield, which is every cell the map has. Nothing can stand, move or be revealed outside it. The first two numbers are ignored, and the playfield always starts at 0,0.
Loading a map rebuilds every cell, whether or not Size is set, so no cell keeps anything from a previously loaded map. Every cell starts shrouded and fogged.
[Map]Size=0,0,120,120LocalSize=2,2,116,112This LocalSize is the largest playable area a 120 by 120 playfield allows.
SizeLimit, IsVehicleTransport, Passengers, PipScale, transports, map-visibility, LocalSizeHistory
- Added0.2.0In development
Let transports carry vehicles —
aircrafttype