52 — Credits below...
Satisfied while the trigger's own house holds no more than the given amount, counting stored Tiberium as money.
Editor data
- Numeric ID
52- Engine ID
TEVENT_CREDITS_BELOW- Editor name
- Credits below...
- Need token
NEED_NUMBER- Parameters
- Number
integer
- Number
- Attachment
- house
INI example
[Events]
<TriggerID>=1,52,0,<Number>Valid values
- A number of credits. The comparison is at or below, not strictly below, so the exact number satisfies the event.
Caveats
- The total compared is the house's cash plus the sale value of the Tiberium sitting in its refineries and silos. Cash alone is not what the event reads.
- A house that starts the scenario at or under the number satisfies the event from the first frame, so a trigger meant to catch a house running dry has to be enabled later or paired with something else.
- The event describes a lasting condition, so a persistent tag carrying it fires on every offer for as long as the house stays that poor.
- The event has nothing to ride on. Its tag joins the list of the trigger's own house, which adds nothing to the attachment total a semi-persistent tag waits on, so a trigger built on events of this kind needs a volatile or a persistent tag.