8 — Unload...
Empties every member that is carrying passengers, then keeps or releases transports and passengers according to the chosen split.
Editor data
- Numeric ID
8- Engine ID
TMISSION_UNLOAD- Editor name
- Unload...
- Need token
NEED_SPLIT- Parameters
- Group
split-group
- Group
Caveats
- The split is applied only on the turn the last member finishes unloading, so a team interrupted part way through keeps everybody.
- TransportsReturnOnUnload=yes overrides the split for the transports. Each one is released from the team whatever the split says, and sent back to where it was standing when the move began.
- The line holds the team until no member is still carrying anybody.