10 — Play Movie...
Changed in 0.2.0
Plays a movie over the whole screen and resumes the mission when it ends.
Editor data
- Numeric ID
10- Engine ID
TACTION_PLAY_MOVIE- Editor name
- Play Movie...
- Need token
NEED_MOVIE- Parameters
- Movie
movie
- Movie
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,10,0,<Movie>,0,0,0,0,Multiplayer movies covers how the launch file turns movies on outside a campaign, and how the players of a game against other machines vote to skip one.
What happens to the music
Section titled “What happens to the music”The music keeps playing. A track that is playing when the movie starts goes on under the movie’s soundtrack. The action neither queues a track nor stops one.
Caveats
- Outside a campaign, the movie plays only when the launch file sets
PlayMoviesInMultiplayer=yes. Otherwise a skirmish or multiplayer game skips it and goes on with the trigger's remaining actions. - A movie whose file is missing or cannot be opened is skipped the same way. So is a movie narrower than 320 pixels and shorter than 200.
- Escape ends the movie early and the mission resumes. No other key does. In a game against other machines, the movie stops only after every player and observer has pressed Escape.
- The screen turns black before and after the movie, and the whole display is redrawn when the mission resumes.
History
- Changed0.2.0In development