20 — Play music theme...
Puts a music track in the queue, which starts once whatever is playing has faded out.
Editor data
- Numeric ID
20- Engine ID
TACTION_PLAY_MUSIC- Editor name
- Play music theme...
- Need token
NEED_THEME- Parameters
- Theme
theme
- Theme
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,20,0,<Theme>,0,0,0,0,Caveats
- The track does not begin when the trigger springs. Whatever is playing is faded down, and the queued track starts on the first update after the fade has finished.
- Only one track can be waiting at a time. A second Play music theme action taken while one is still waiting changes nothing at all, so two of them in the same trigger leave only the first.
- Once the queued track has played through, the game goes back to choosing music for itself.
- Nothing is queued and nothing is faded while the music volume is at zero, or where the game found no music files at all.