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21 — Play speech...

Asks EVA for one spoken line, which is discarded rather than held back when she is already busy.

Editor data
Numeric ID
21
Engine ID
TACTION_PLAY_SPEECH
Editor name
Play speech...
Need token
NEED_SPEECH
Parameters
  1. EVA speecheva-speech
Attachment
none
INI example
[Actions]
<TriggerID>=1,21,0,<EVA speech>,0,0,0,0,
Caveats
  • Only one line can be waiting at a time. A line asked for while another is waiting is thrown away rather than queued behind it, so two speech actions in the same trigger leave only the first to be heard.
  • Asking for the line that is already playing, or the line that is already waiting, does nothing.
  • Nothing is spoken while the speech volume is at zero.
  • Disabling speech does not silence every line. Which ones it silences is settled by the sample the line names, not by the action that asked for it.